From Digital Audio Synthesis to Folly Design, I craft unique taylor-designed audio that is both compelling to the screen necessities and developing a bold identity of the IP.
JINGLES AND AUDIO BRANDING
Branding nowadays goes beyond a Logo, an animated intro, color scheme, etc. Having an audio identity and sharing the main discourse of a certain brand is imperative in the contemporary needs of any given Industry.
Unity and Unreal Engine Scripting, designing Audio Focused Flowcharts, UML and coding is part of my everyday activities. Audio and Music integration made in the main Game Engines allows the product's immersive experience to be compelling, a highly polished sensation and optimizes both Storage and Performance of any given product. (Also, it reduces cost!)
I offer high quality vocal tracking and character development through voice acting and a detailed post production.